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Mastermage

(image)

Mastermage knows all kinds of magic, so he can perform a lot of different attacks. When Mastermage is under attack, he creates an energy shield, which absorbs damage.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Archmage
Advances to: Guru
Cost: 55
HP: 56
Movement: 5
XP: 200
Level: 3
Alignment: neutral
IDI8 enlightened_mastermage
Abilities:
(image)dotyk swiatla
arcane
9 - 2
melee
magical
(image)fireball
fire
11 - 4
ranged
magical
(image)kula lodu
cold
12 - 2
ranged
magical
slows
(image)lightning
fire
28 - 1
ranged
magical
Resistances:
blade10%
pierce10%
impact10%
fire20%
cold20%
arcane20%
TerrainMovement CostDefense
Cave-100%
Cave Wall-100%
Chasm-100%
Deep Water-100%
Forest-100%
Grassland-100%
Hills-100%
Mountains-100%
Mushroom Grove-100%
Sand-100%
Shallow Water-100%
Snow-100%
Swamp-100%
Village-100%